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  1. Last week
  2. Fortress have been updated and now function like the retail. Some players are having difficulty opening the fortress doors to get the flag. So I made a video tutorial to show you how it should be done. https://www.youtube.com/watch?v=7Uvbic7bQ7s
  3. Earlier
  4. The skills Silence, Seal of Silence, Curse of Doom and Voice Bind will have a time of 30 seconds and when enchant for increases the time, they will have a maximum time of 60 seconds. The changes will be applied on the next restart.
  5. - New anti-afk system for events has been implemented. - It is now no longer possible to use mounts during events.
  6. The golems have been improved and are now working perfectly. Use golems to break walls during Siege.
  7. It is now possible to send only essential items to pets, such as food and equipments.
  8. Patch updated to v6.9. Download the patch from the website or update via our launcher.
  9. Português PvP Zone Updates: Agora todos os jogadores irão receber uma recompensa por PvP Kill, exceto os healers que vão receber a recompensa de maneira diferente, quando temos X players dentro a zona e o numero TOTAL de KILLS dentro da zona for igual ao numero de players, os healers serão recompensados. A zona PvP vai ter 3 níveis de recompensas: Gift Box: - Gift Box PvP - Level 1 - 5-10 Players dentro da zona PvP. - Gift Box PvP - Level 2 - 10-24 Players dentro da zona PvP. - Gift Box PvP - Level 3 - 25+ Players dentro da zona PvP. Level 1 = PvP Killer Certificate e 10% Giants Codex Mastery. Level 2 = PvP Killer Certificate e 35% Giants Codex Mastery. Level 3 = PvP Killer Certificate e 50% Giants Codex Mastery. Fame: - Até 10 players dentro da zona os jogadores receberão 10 Fame por KILL e os healers receberão 10 Fame quando a zona atingir o total de 10 KILLS. - Acima de 10 players dentro da zona os jogadores receberão Fame x Numero de Jogadores dentro da zona PvP assim como os healers irão receber Fame quando o numero total de KILLS atingir o numero total de players dentro da zona pvp. - 10 Jogadores dentro da zona = 10 Fame por kill. - 15 Jogadores dentro da zona = 15 Fame por kill. - 20 Jogadores dentro da zona = 15 Fame por kill.
  10. PvP Zone Updates: Now all players will receive a reward for PvP Kill, except healers who will receive the reward differently, when we have X players inside the zone and the TOTAL number of KILLS inside the zone is equal to the number of players, the healers will be rewarded. The PvP zone will have 3 levels of rewards: Gift Box: - Gift Box PvP - Level 1 - 5-10 Players inside the PvP zone. - Gift Box PvP - Level 2 - 10-24 Players inside the PvP zone. - Gift Box PvP - Level 3 - 25+ Players inside the PvP zone. Level 1 = PvP Killer Certificate and 10% Giants Codex Mastery. Level 2 = PvP Killer Certificate and 35% Giants Codex Mastery. Level 3 = PvP Killer Certificate and 50% Giants Codex Mastery. Fame: - Up to 10 players inside the zone, players will receive 10 Fame per KILL and healers will receive 10 Fame when the zone reaches 10 KILLS total. - Above 10 players inside the zone, players will receive Fame x Number of Players within the PvP zone as well as healers will receive Fame when the total number of KILLS reaches the total number of players within the pvp zone. Exemple: - 10 Players inside zone = 10 Fame for each kill. - 15 Players inside zone = 15 Fame for each kill. - 20 Players inside zone = 15 Fame for each kill.
  11. PvP Zone updated The frequency with which players receive the reward within the pvp zone has been increased. The more players inside the pvp zone, battling, the higher the frequency of delivering rewards and fame!
  12. Boss Tiat drops have been modified. The new drops will be available after the next server restart.
  13. - Fixed some issues with events. - Patch has been updated, use our launcher to always stay up to date.
  14. PIN recovery and Unlock HWID (Bind reset) has been fixed.
  15. We made some changes to the event system to prevent bots and afk players during the event.
  16. Open World Changes: Evas Saint and Hell Knight have derangement proficiency has been increased a bit. Bluff skill has been adjusted, the chance was a little reduced (not nerf).
  17. - Scarlet van Halisha drops have been updated. Check the drops on the forum. - Now Skin Hats are tradable.
  18. - The Town of Giran has been updated for the Classic version. There is now an altar in the town center where NPCs are more visible and accessible to players. - The delay of skill Dryad Root has been increased. - The new cloaks are now permanent, available for purchase through Fame or by NPC Donate, all cloaks are tradable. The stats of the new cloaks are the same as the Soul Cloak of Freya. The skins are all new and exclusive from the Prelude of War client.
  19. New skins have been added. All skins now have separate hats, if you already had skins on your character, don't worry! Hats have been added to your inventory. For those who are going to buy new skins, you must use the .visualme command to buy the skins and you must buy the hat separately, the hats will be available at NPC Donate.
  20. Keep the patch updated, today we will release the 22 new skins to server.
  21. During 4 periods of the day, we will have Single Fights and Party Fights modes active at the monument in Giran and Aden. The rewards of the fights are Event Medal and Dragon Box.
  22. All Blood Weapons have been revised, and the PvP status of these weapons has been fixed.
  23. After an analysis we saw that there were many players using bots to farm Large Dragon Bone. So now the Large Dragon Bone has a 30 minute expiration. Once collected, players will have 30 minutes to spawn the Boss and kill him.
  24. To enter the tower you need to have the Key of The Evil Eye. To get the key you need to kill the monsters in Steel Citadel, you have 8% drop chance, this is basically easy to start the journey.
  25. Baium Boss Killer Certificate - 4x (100%) Codex Mastery - 40-60 (100%) Ring of Baium - 1-3 (100% 80% 30%) Ancient Enchant - 1-5 (75%) Dragon Box - Weapons Boss - 1 (25%) Antharas Boss Killer Certificate - 4x (100%) Codex Mastery - 40-60 (100%) Earring of Antharas - 1-3 (100% 80% 30%) Ancient Enchant - 1-5 (75%) Dragon Box - Weapons Boss - 1 (25%) Valakas Boss Killer Certificate - 4x (100%) Codex Mastery - 40-60 (100%) Necklace of Valakas - 1-3 (100% 80% 30%) Ancient Enchant - 1-5 (75%) Dragon Box - Weapons Boss - 1 (25%) Zaken Dragon Box - Stones - 5-10 (100%)Dragon Box - Enchants - 5-10 (100%)Dragon Box - Giant's Codex - 40-80 (80%)Blessed Earring of Zaken - 1 (20%) Dragon Box - Weapons Boss - 1 (5%) Butcher Blades - 1 (4%) Pirate King Hat - 1 (3%) Scarlet van Halisha Dragon Box - Stones - 5-10 (100%)Dragon Box - Enchants - 5-10 (100%)Dragon Box - Giant's Codex - 40-80 (80%)Necklace of Frintezza - 1 (20%) Halisha's Helmet - 1 (3%) Freya Dragon Box - Stones - 5-10 (100%)Dragon Box - Enchants - 5-10 (100%)Dragon Box - Giant's Codex - 40-80 (80%)Necklace of Freya - 1 (20%) Soul Cloak of Freya - 1 (20%)Ice Queen's Tiara - 1 (3%) Andreas Van Halter Dragon Box - Stones - 5-10 (100%) Dragon Box - Enchants - 5-10 (100%) Dragon Box - Giant's Codex - 40-80 (80%) Dragon Box - Blood Weapons - 1 (20%) Darion Dragon Box - Stones - 4-8 (100%) Dragon Box - Enchants - 5-10 (100%) Dragon Box - Giant's Codex - 48-96 (80%) Dragon Box - Blood Weapons - 1 (20%) Tully Dragon Box - Stones - 4-8 (100%) Dragon Box - Enchants - 4-8 (100%) Dragon Box - Giant's Codex - 20-40 (80%) Dragon Box - Blood Weapons - 1 (20%) Tiat Dragon Box - Stones - 4-8 (100%) Dragon Box - Enchants - 4-8 (100%) Dragon Box - Giant's Codex - 25-50 (80%) Dragon Box - Blood Weapons - 1 (20%) Claw of Destruction - 1 (4%) Yehan Klodekus Dragon Box - Stones - 4-8 (100%) Dragon Box - Enchants - 4-8 (100%) Dragon Box - Giant's Codex - 25-50 (80%) Dragon Box - Blood Weapons - 1 (20%) Blood Brother - 1 (4%) Immortal Savior Mardil Dragon Box - Stones - 2-4 (100%) Dragon Box - Enchants - 2-4 (100%) Dragon Box - Giant's Codex - 10-20 (80%) Mardil's Fan - 1 (4%)
  26. Skills Flame Icon, Spirit of Shilen and Touch of Eva now have retail reuse delay (2.5 minutes). However, for the Olympiads the reuse delay remains static at 5 minutes.
  27. Guia Subclass Certification Skills e Infos Você pode aprender novas skills na sua classe principal de acordo com as subclasses que possui. Para aprender as skill de certificado, você precisa falar com o NPC Avant-Guarde no segundo andar (Human floor) de Ivory Tower. Mas para estar hábil a aprender as skills é necessário ter feito a Quest More Than Meet The Eye que pode ser iniciada com Hardin em Hardin's Private Academy. São no máximo de 4 skills por subclasse totalizando 12 skills alcançadas. Elas estão disponíveis em diferentes níveis de sua subclass: # 65 level on your subclass - uma Emergent skill certificate # 70 level on your subclass - outra Emergent skill certificate # 75 level on your subclass - aqui você pode escolher entre Class-Specific ou Master skill certificate # 80 level on your subclass - uma Divine Transformation certificate Removendo e Resetando as subclass skills Você pode remover todas as skills de todas as sub classes pagando 10 milhões para Avant-Guarde no segundo andar (Human floor) de Ivory Tower. Categorias de Classes e Subclasses As classes e sub classes estão organizadas em: Warrior, Rogue, Knight, Summoner, Wizard, Healer and Enchanter. As skills de Class-Specific e Divine Transformation estarão disponíveis conforme abaixo: Warrior: Warlord, Gladiator, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Soul Breaker (Male), Soul Breaker (Female). Rogue: Hawkeye, Silver Ranger, Phantom Ranger, Arbalester, Treasure Hunter, Plainswalker, Abyss Walker. Knight: Paladin, Dark Avenger, Temple Knight, Shillien Knight. Summoner: Warlock, Elemental Summoner, Phantom Summoner. Wizard: Sorcerer, Necromancer, Spellsinger, Spellhowler. Healer: Bishop, Elven Elder, Shillien Elder. Enchanter: Prophet, Swordsinger, Bladedancer, Warcryer, Inspector (Male), Inspector (Female). Lista de skills e seus efeitos Emergent Ability skills Skill disponiveis para qualquer categoria de sub class pode-se chegar a no máximo LV6. - Physical Defense - Increase P.Def - +11 P.Def. - Magic Defense - Increase M.Def - +15 M.Def. - Physical Offence - Increase P.Atk - +11 P.Atk. - Magic Offence - Increase M.Atk - +15 M.atk. Master Ability Skills - Great Physical Defence - Greatly increase P.Def - +29 P.Def. - Great Magic Defence - Greatly increase M.Def - +50 M.Def. - Great Physical Offense - Greatly increase P.Atk - +60 P.Atk. - Great Magic Offense - Greatly increase M.Atk - +29 M.Atk. - Critical Rate - Increase critical rate - +30 Crit.Rate. - Magic Casting - Increase Cast.Spd - +11/-18 Cast.Spd. Class-Specific Ability skills Importante nenhuma skill Specific Class pode ser acima de LV1 ou duplicada, você pode pegar a skill 1 vez apenas. Warrior Class - (Gladiator, Warlord, Bounty Hunter, Tyrant, Destroyer, Soul Breaker, Berserker). - Boost CP - Increase Max.CP - +738 CP. - Resist Mental - Increase resistance to Sleep, Hold, Paralize and Shock attacks - +5%. - Counter Haste - 3% chance to increase Atk.Spd. when attacking - +30% Atk.Spd for 15 seconds. Rogue Class - (Hawkeye, Silver Ranger, Phantom Ranger, Treasure Hunter, Plainswalker, Abyss Walker, Arbalester). - Boost Evasion - Increase evasion - +4 Evasion. - Long Shot - Increases the maximum range of bow and crossbow attacks - +50 distance increase. - Critical Chance - 3% chance to increase Crit.Rate when attacking - +30% Crit.Rate for 15 seconds. Knight Class - (Paladin, Dark Avenger, Temple Knight, Shillien Knight). - Boost HP - Increase Max. HP. - +6-7% HP. - Crit.dmg Reduction - Reduce the amount of received critical damage - 5% crit.dmg decrease. - Counter Defense - 3% chance to increase P.Def and M.Def when under attack - +20% P.Def and M.Def for 15 seconds. Summoner Class - (Warlock, Elemental Summoner, Phantom Summoner). - Boost HP/MP - Increase Max. HP and Max. MP - +130 HP and +80 MP (+3-4%). - Resist Element Attribute - Increase Fire, Water, Wind and Earth Attributes resistance - +5 to Elemental Attributes. - Counter Spirit - 3% chance to increase M.Atk, Cast.Spd, P.atk and Atk.Spd when under attack - Increase M.Atk, Cast.Spd, P.atk and Atk.Spd by 10% for 15 seconds. Wizard Class - (Sorcerer, Spellsinger, Spellhowler, Necromancer). - Anti Magic - Increase resistance to magic attacks - +5% chance for attacking magic to fail. - Mana Gain - Increase the amount of MP gained from recharge - +6% per MP recharge. - Counter Mana Steal - 3% chance to steal MP from the opponent and recover it as your own when under attack - +17 MP. Healer Class - (Shillien Elder, Elven Elder, Bishop). - Boost Pray - Increases effectiveness of received healing - +19 HP per heal. - Resist Divine Attribute - Increase Holy and Dark Attributes resistance - +5 to Divine Attributes. - Counter Heal - 3% chance to restore HP when under attack - +183 HP. Enchanter Class - (Prophet, Warcryer, Inspector, Swordsinger, Bladedancer). - Boost Mana - Increase Max. MP - +5-6% MP. - Mana Recovery - Increase MP regeneration rate - +0.5 MP per tick. - Counter Barrier - 3% chance to become temporarily invincible to damage (but not debuffs) when under attack - Celestial shield type of buff for 5-7 seconds. Divine Transformation Ability Skills Quando uma subclass estiver no LV80 você recebe um Seal Book of Transformation. Você pode aprender a transformação no NPC Avant-Guard em Ivory Tower. Cada transformação possui skill especificas aquele tipo de classe, com countdown de 30 minutos de reuso para uma nova transformação.
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